ChaosCracker Sanctuary
ChaosCracker
дневник заведен 05-03-2002
постоянные читатели [3]
CreateR, Барби, Журнал
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08-04-2004 00:56 1.10 ed+min/max jewels bug
%ед джавал - добавляет и мин дмг% и макс дмг%
ед% / мин джавал - добавляет макс дмг на ед%, и мин дмг на мин.
ед%/ макс джавал - добавляет макс дмг на макс, и мин дмг на ед%.

http://phrozenkeep.it-point.com/for...=17541&start=50

зы.

Test:

Initial conditions:
Modded short sword to have 1-2 damage and get no extra damage from strength (to eliminate excess off-weapon ED) but have a high range (just for convenience).

Modded monsters to spawn in large groups and not move at all and have 50 hitpoints and not regenerate.

Level 99 Paladin with no skills.

Control group:
Just a 1-2 damage short sword. Calculated damage: 1-2. LCS damage: 1-2.

Takes about 32-34 hits to kill a monster. Average damage per hit is about 1.47-1.56.

The damage is consistent with what 1-2 should do.

ED only group:
The 1-2 damage short sword, plus an armour with 3 Ruby jewels, for +100% ED. Calculated damage: 2-4. LCS damage: 2-4.

Takes about 15-18 hits to kill a monster. Average damage per hit is about 2.78-3.33.

The damage is consistent with what 2-4 should do.

Max only group:
The 1-2 damage short sword, plus an armour with 3 jewels of Ire, for +15 max ED. Calculated damage: 1-17. LCS damage: 1-17.

Takes about 4-9 hits to kill a monster. Average damage per hit is about 5.56-12.5.

The damage is consistent with what 1-17 should do.

ED and max group:
The 1-2 damage short sword, plus an armour with 3 Ruby jewels of Ire, for +100% ED and +15 max ED (it took a lot of rerolling to get those ). Calculated damage: 2-34. LCS damage: 2-17.

Takes about 4-8 hits to kill a monster. Average damage per hit is about 6.25-12.5.

The damage is consistent with what 2-17 should do. It would be quite unlikely that I'd need this many hits with a 2-34 damage weapon. If it was 2-34, 17% of of the time, I'd kill in two hits, 60% in three hits. That definitely wasn't happening.

So it does look like the bug isn't just a display bug. Unfortunately, this means I really don't know what the bug could be and what else it could affect.

by Alex Adeyke from AB
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